Star Ruler Patch


Version: 1.0.9.0 - 1.1.0.0
Date: 2013-12-04
Size:
2.47MB
Category:
Game Archives
Patch
Downloads:
Price:
Free
System:
Windows XP, 2000, 98, Me, NT
Requirements:
No special requirements
License:
Freeware

Description - Star Ruler Patch



[Fixed] Multiplayer clients could not Create treaties.[Fixed] Multiplayer clients could not retract treaties.[Fixed] The subsystems that are linked are now correctly loaded and imported and will no longer change based on overlap.[Fixed] Obsoleted blueprints would not be removed from various build lists until a blueprint was added/updated.[Fixed] Second planet granted by "Developed Empire" trait now has regular amounts of HP.[Fixed] Using modifiers on armor no longer causes the armor to take up space.[Fixed] Explosion sound would play for multiplayer clients for silent destruction (Colony ship, scuttle/retrofit).[Fixed] Page Up/Down keybinds would not save.[Fixed] Auto-colonize planet now works for multiplayer clients.[Fixed] Auto-colonize lists are saved/loaded.[Fixed] Undock all from the right click menu now properly removes auto-dock orders (unless forced) so ships won`t immediately re-dock.[Fixed] AIs are no longer prevented from expanding when the minimum ship size limit is set higher than their scout blueprint.[Fixed] Planet rings/moons are saved/loaded and work for multiplayer clients.[Fixed] Disabled ships are removed from control groups.[Fixed] Research automation toggle is saved/loaded.[Fixed] Selecting a planet after a ship with an obsolete blueprint no longer shows the planet as obsolete in the object information panel.[Fixed] Fix system window becoming unresponsive after dry docks or planets got destroyed.[Fixed] Fix selected object list scrolling To The Top automatically.[Fixed] Ships could stop moving altogether for multiplayer clients in high-lag situations.[Fixed] Ore isn`t erroneously shown in mouse overlay for ships with cargo bays.[Fixed] Multiplayer clients would not always receive blueprints when capturing enemy ships.[Fixed] Weapons with MultiPulseCost (Missile Racks) now have their reload progress displayed correctly.[Fixed] Race profiles could not be saved for mods installed in My Games.and more...

Star Ruler Patch Games Multiplayer Clients Saved LoadedStar Ruler Patch Games Multiplayer Clients Saved LoadedStar Ruler Patch Games Multiplayer Clients Saved Loaded


Like Star Ruler Patch 1.0.9.0 - 1.1.0.0

Fixed Multiplayer Multiplayer Clients